![]() ![]() Then, using the tools provided in the Graphics Analyzer window, any of the captured frames can be analyzed in detail. Capture sessions can also be initiated and controlled programmatically by using the Graphics Diagnostics capture APIs.Īfter a capture session has been recorded its contents can be played back by Visual Studio Graphics Analyzer at any time, recreating the captured frames by using the exact same resources and rendering commands the app used. Capture sessions can be initiated and controlled manually from Visual Studio or with the command-line capture tool dxcap.exe. ![]() The Graphics Diagnostics workflow begins by capturing a record of how your app uses Direct3D-live, as it runs-so that its behavior can be analyzed immediately, shared, or saved for later. Graphics Diagnostics can be used on apps that are running locally on your Windows PC, in a Windows device emulator, or on a remote PC or device. Visual Studio Graphics Diagnostics is a set of tools for recording and then analyzing rendering and performance problems in Direct3D apps. Visual Studio Graphics Diagnostics is not supported on ARM64 Visual Studio. Find out more information or download here. PIX on Windows is a performance tuning and debugging tool that fully supports DirectX 12. ![]() Visual Studio recommends PIX on Windows for DirectX 12 games. ![]()
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